Dumb chefs in action
With a renown restaurant comes a big responsibility, to maintain that reputation.
Well, that sucks! Your chefs are incompetents and can not do anything without you.
Command your "team" to you as you collect everything to deliver the order. It may be difficult, it may be hurtful, but you have to accept it.
Oh... and your chefs can and will start fires occasionally by cutting tomatoes and carrots, so watch out for that.
Don't forget to upgrade them to get to a decent level with your cooking skills, and prepare yourself for the oncoming chefs with their special ingredients.
Special thanks to Soundimage.org for the music!
Status | Released |
Platforms | HTML5, Windows |
Authors | Sughit, emanuel5867 |
Genre | Strategy |
Made with | Adobe Photoshop, FL Studio, Unity, GIMP |
Tags | 3D, Food, Management, Mouse only, Unity |
Average session | About a half-hour |
Languages | English |
Inputs | Mouse |
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Dumb chefs in action.zip 34 MB
Comments
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Stepping into the virtual gastronomic realm of this exquisitely crafted 3D cooking game was akin to embarking on a culinary odyssey through a world where artistry meets epicurean delight. The meticulously rendered three-dimensional kitchen settings beckoned with an allure that transcended the confines of mere gameplay, immersing me in a sensorial tapestry of sights, sounds, and aromas.
As I assumed the role of a digital chef, the attention to detail in every aspect of the game was nothing short of remarkable. From the intricacies of knife skills to the sizzle of ingredients meeting a hot pan, every culinary technique was authentically replicated with a finesse that mirrored the real-world culinary arts. The sumptuous visuals and lifelike animations evoked a sense of culinary mastery, elevating the gameplay to a level of immersive sophistication rarely seen in digital entertainment.
Beyond its aesthetic prowess, the game's intuitive controls and responsive mechanics ensured a seamless and engaging cooking experience. Each dish I prepared felt like a culinary triumph, with a palpable sense of accomplishment accompanying every perfectly executed recipe. The game's repertoire of delectable dishes, ranging from delicate pastries to hearty roasts, catered to a diverse palate, offering an expansive culinary journey that left me eager to explore more.
Accompanied by a melodic, orchestral score that harmonized with the clinks of utensils and the crackle of flames, the game's audiovisual presentation elevated the act of virtual cooking to an art form. It seamlessly blended the opulence of fine dining with the accessibility of modern gaming, resulting in a truly luxurious experience that transcends the boundaries of traditional gaming fare.
In summation, I don't even know what I just wrote, but it's about a 3D cooking game.